I got a full tutorial with Valve Hammer Editor but it's in French. I learnt how to use during two weeks I think and I know master it but I don't know yet how to create textures - I think I'll do to improve my maps...
P.S. : dust2 is crap
Отредактированно NorthNikko (23.05.2012 14:21:51)
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Update in process
Changed Terro-to-site-A way. better like this !
Changed Overview dimensions.
Must change CT-to-A way and CT-to-B way
Some features missing
Отредактированно NorthNikko (23.05.2012 23:19:00)
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de_pyramid
v2beta is here.
Modifications :
- Changed Ts-to-A way, removing ladders and modifying the structure of the way (slow up ways) and of the entrance of the Terrorists (added breakable glass, breakable walls, boxes, etc)
- Deleted 75% of ladders. Only three left and one wont be removed (because it's physically impossible) but in next version I will delete the one that allow B access to CT by a sided way and the one that allow B access to Ts (I will modify B, I just changed A at this point)
- Texture bugs corrected. If you see others please notice me. If you think about other textures somewhere, tell me.
- I got an error with overview, dimensions are same that official maps and it doesnt work...
- Added a ligh in CT stairs
- Some minor modifications that I don't remember at this moment. (expl closing B to A sided way)
Отредактированно NorthNikko (24.05.2012 00:22:41)
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File>Download (left hand corner) or CTRL + S
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Then is it better?
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No time to check...
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Take your time. The map is not finished, i just changed some things you told me.
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No problem I finished the structure remaniements.
I finish the spawn file. Then I update.
Отредактированно NorthNikko (29.05.2012 19:55:37)
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I dont know how to add spawns ><
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Here is the new one :
https://docs.google.com/open?id=0ByRyu1 … zFMT1VSR1k
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cstrike / overviews / Thumbs.db
This file is not needed, delete it next time before upload
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It's added automatically cause i created the folder to add them to the zip. I'll delete it inside the zip next time
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Okay, just finished checking, new version is better, but there are still a couple of problems.
First of all, that window from CT side on site B, T have no chances to get to B through the door, you either need to add second entrance from T, or remove that window.
Second, you should change textures on breakable wall so players can recognize that those wall can be destroyed, I found this by occasion, while checking for visual artifacts. And speaking about them, here is an example:
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Okay.
New version arrive in some minutes, I'll edit this post. Changes :
- Added a T entrance to Bsite//Removed window? I'll see.
- All textures changed. I mean, the basical walls texture was replaced by a group of 4 textures which look better and change the map. Changed A-site walls texture. Changed B-site walls, floor and ceil texture - the result is not what I was expecting, also I need your mind about it. The basical walls texture is now only on the coating of the pyramid.
- Removed last ladder : I just had to put an inclinated plane here ^^
- Corrected some minor bugs, like the ceil of CTspawn to crossroad which was too short.
- Added a window at A-site and a box on a small "chamber" which allows CTs to use awp to defend A. Ts can also use it to spam the CTtoA stairs from the window in their side.
- Harmonized joint between walls and floor at some points, added amounts to some doors.
(Huh what do you mean, visual artifacts?)
Отредактированно NorthNikko (03.06.2012 00:03:49)
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NorthNikko написал:
(Huh what do you mean, visual artifacts?)
Lines and light on ceiling
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Okay, this is due to structure of object. I cant do anything, except remodelize the block.
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NorthNikko написал:
I cant do anything, except remodelize the block.
Nobody say that creating of good map is easy
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Here is the new version. I can go bed now.
https://docs.google.com/open?id=0ByRyu1 … lBfcldHUWc
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Thank you, you checked it
I have to modify overview I forgot to do that ><
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Here is the spawn file if you want to play DM - i recommand it to you, I tried it and it works well vs bots.
I saw some minor bugs that I'll correct when youll tell me what is wrong now.
Отредактированно NorthNikko (03.06.2012 20:17:06)
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